10.30.2009

A little Mark on the Bench

Did a little bit of initial testing of some games with my new computer and the ATI Radeon 4200 gfx card.


World of Warcraft
1600x900 rez, graphics all set to Highest (including View Distance!), shadows set to lowest

* 30-60 fps in Dalaran city (depending on player population & architecture) -- up from 2-5 fps on my laptop!
* 35 fps and no lag in the thick of a 20-on-20 brawl in Wintergrasp (PvP Battleground) among cannon fire galore -- up from like 2 fps on my laptop in those situations
* 45 fps average in Stormwind city with medium-high player population near the bank&AH area


Morrowind
1024x786 (max) rez, all graphics set to highest

Couldn't get the fps counter up in-game, but I used to get an average 9-15 fps in the game on my laptop, with the main open area of Balmora city dipping to about 7 fps.
Now, everything is perfectly smooth & fast with gfx cranked.


DOOM 3
1154x864, graphics set to High

35-60 fps, depending on architecture & number of NPCs/monsters.
My laptop ran at 5 fps with 800x600 rez and all gfx settings to lowest, ew.


Left 4 Dead runs perfectly smooth with graphics set high, though it has support for multiple processors which is very nice.
Still to test: Oblivion, Halo 1.

Update:
I installed Oblivion, maxxed out the graphics and can play it smoothly.
Also installed Halo 1, maxxed out the gfx and it plays fine. Halo 1 as a benchmark is more because its code is poorly written, causing it to be a resource hog. Not so much because the graphics are intense (they certainly look dated as compared to Halo 3).

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